Concept Artist – Environment

Key Responsibilities:

  • Create inspirational artwork to define artistic vision and support game design
  • Expected to take a seed of an idea and flesh out all aspects of the design
  • Produce creative designs from initial sketches to final concepts
  • Establish style by creating concept artwork, asset production designs, and graphics visually describing Environments.
  • Proficient in creating concept arts matching the style of the game or cinematic animation using various 2D, 3D or mixture of techniques
  • Demonstrate a mastery of both natural settings and architectural styles, using perspective, lighting, and overall composition to effectively communicate the visual goals of a piece.
  • Use your extensive expertise in concepting for game/film development to ensure the production meets the highest standards of quality, performance, and polish
  • Create inspirational storyboards, sketches, layouts, color schemes and great clothing concepts
  • Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project
  • Support marketing material to inspire viewers to explore the characters and world


  • Portfolio or Demo Reel required
  • Working knowledge of cinematic techniques for storyboarding purposes
  • Understanding of traditional artistic skills, composition, rendering, anatomy, color theory, perspective, lighting, environment, architectural, character, and graphic design
  • Ability to create stunning imagery that translates well into game play
  • Effective collaboration and communication skills
  • Able to turn high-level feedback and iterate quickly
  • Basic understanding of 3D, experience creating designs to be translated into 3D
  • Mastery of relevant software packages, such as Photoshop

Ideal Candidate Has:

  • At least 5 years in the video game industry, with a focus on characters
  • Strong Portfolio demonstrating range of ability
  • Strong understanding of mobile gaming
  • Skill(s) in other related disciplines – animation, illustration, cinematics
  • Must be a driven self starter

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