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Graeme Davis

Graeme Davis

Senior Narrative Designer – Writer

Graeme Davis has been in the games industry since dice were made of flint. He started at Games Workshop in 1986, taking the Warhammer fantasy IP through its initial development and organization. In 2019-22, he developed the Solasta setting for the award-winning, 5e-based fantasy computer RPG Crown of the Magister. Along the way he has created or developed over 40 electronic games and more than 150 tabletop game products, including major franchises like Middle-earth, Vampire: the Masquerade, and the Total War strategy game series.


In spare time, he likes reading history, myth, and folklore, curating anthologies of early genre fiction, and developing cool stuff through his indie tabletop games studio, Rookery Publications.

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Graeme Davis

Senior Narrative Designer – Writer

Graeme Davis has been in the games industry since dice were made of flint. He started at Games Workshop in 1986, taking the Warhammer fantasy IP through its initial development and organization. In 2019-22, he developed the Solasta setting for the award-winning, 5e-based fantasy computer RPG Crown of the Magister. Along the way he has created or developed over 40 electronic games and more than 150 tabletop game products, including major franchises like Middle-earth, Vampire: the Masquerade, and the Total War strategy game series.


In spare time, he likes reading history, myth, and folklore, curating anthologies of early genre fiction, and developing cool stuff through his indie tabletop games studio, Rookery Publications.