Game Design – Combat
Responsibilities:
- Work with a dev team to develop and maintain the product vision for a live ops mobile game, with a primary focus on the Combat Systems
- Design complex game/combat systems and tune them for specific goals
- Create, deeply understand, and maintain important gameplay mechanics including abilities, equipment, NPCs and more
- Utilizing play experience, feedback, and analytical data, balance the game for a PvE and PvP experience.
- Play the game regularly and actively iterate to improve the experience with and without direction
- Take a holistic approach to quality and delivery to ensure that the feature set and corresponding execution creates the best possible product
- Use qualitative and quantitative methods to validate and improve ideas
- Document ideas, concepts, and designs in useful, accessible formats
- Design tools and process to maintain the game as a service cadence of updates as pertains to combat and affiliated systems.
Qualifications:
- 4+ years of experience as a game / combat designer
- Shipped or has worked on the production of a mobile F2P game, or MMO/RPG style combat models
- Experience working with a live ops team to improve the game
- Enjoys combat math formulating, tuning and iteration to improve combat experiences under variable conditions
- Hands on experience with Unity technology
- Great communication skills both verbally and written
- Programming experiences a big plus (C#)